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pdf2htmlEX/src/HTMLRenderer.h

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/*
* HTMLRenderer.h
*
* Created on: Mar 15, 2011
* Author: tian
*/
#ifndef HTMLRENDERER_H_
#define HTMLRENDERER_H_
#include <algorithm>
#include <unordered_map>
#include <map>
#include <vector>
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#include <boost/filesystem/fstream.hpp>
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#include <OutputDev.h>
#include <GfxState.h>
#include <Stream.h>
#include <XRef.h>
#include <Catalog.h>
#include <Page.h>
#include <PDFDoc.h>
#include <goo/gtypes.h>
#include <Object.h>
#include <GfxFont.h>
#include "Param.h"
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#include "util.h"
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class HTMLRenderer : public OutputDev
{
public:
HTMLRenderer(const Param * param);
virtual ~HTMLRenderer();
void process(PDFDoc * doc);
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////////////////////////////////////////////////////
// OutputDev interface
////////////////////////////////////////////////////
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// Does this device use upside-down coordinates?
// (Upside-down means (0,0) is the top left corner of the page.)
virtual GBool upsideDown() { return gFalse; }
// Does this device use drawChar() or drawString()?
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virtual GBool useDrawChar() { return gFalse; }
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// Does this device use beginType3Char/endType3Char? Otherwise,
// text in Type 3 fonts will be drawn with drawChar/drawString.
virtual GBool interpretType3Chars() { return gFalse; }
// Does this device need non-text content?
virtual GBool needNonText() { return gFalse; }
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virtual void write_html_head();
virtual void write_html_tail();
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// Start a page.
virtual void startPage(int pageNum, GfxState *state);
// End a page.
virtual void endPage();
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/*
* To optmize false alarms
* We just mark as changed, and recheck if they have been changed when we are about to output a new string
*/
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virtual void updateAll(GfxState * state);
virtual void updateFont(GfxState * state);
virtual void updateTextMat(GfxState * state);
virtual void updateCTM(GfxState * state, double m11, double m12, double m21, double m22, double m31, double m32);
virtual void updateTextPos(GfxState * state);
virtual void updateTextShift(GfxState * state, double shift);
virtual void updateFillColor(GfxState * state);
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virtual void drawString(GfxState * state, GooString * s);
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virtual void drawImage(GfxState * state, Object * ref, Stream * str, int width, int height, GfxImageColorMap * colorMap, GBool interpolate, int *maskColors, GBool inlineImg);
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protected:
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std::string dump_embedded_font (GfxFont * font, long long fn_id);
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////////////////////////////////////////////////////
// manage styles
////////////////////////////////////////////////////
long long install_font(GfxFont * font);
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void install_embedded_font(GfxFont * font, const std::string & suffix, long long fn_id);
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void install_base_font(GfxFont * font, GfxFontLoc * font_loc, long long fn_id);
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void install_external_font (GfxFont * font, long long fn_id);
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long long install_font_size(double font_size);
long long install_whitespace(double ws_width, double & actual_width);
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long long install_transform_matrix(const double * tm);
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long long install_color(const GfxRGB * rgb);
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////////////////////////////////////////////////////
// export css styles
////////////////////////////////////////////////////
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/*
* remote font: to be retrieved from the web server
* local font: to be substituted with a local (client side) font
*/
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void export_remote_font(long long fn_id, const std::string & suffix, const std::string & format, GfxFont * font);
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void export_remote_default_font(long long fn_id);
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void export_local_font(long long fn_id, GfxFont * font, const std::string & original_font_name, const std::string & cssfont);
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void export_font_size(long long fs_id, double font_size);
void export_whitespace(long long ws_id, double ws_width);
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void export_transform_matrix(long long tm_id, const double * tm);
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void export_color(long long color_id, const GfxRGB * rgb);
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////////////////////////////////////////////////////
// state tracking
////////////////////////////////////////////////////
void check_state_change(GfxState * state);
void reset_state_track();
void close_cur_line();
////////////////////////////////////////////////////
// PDF stuffs
////////////////////////////////////////////////////
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XRef * xref;
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// page info
int pageNum ;
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double pageWidth ;
double pageHeight ;
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////////////////////////////////////////////////////
// states
////////////////////////////////////////////////////
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bool all_changed;
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// if we have a pending opened line
bool line_opened;
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// current position
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double cur_tx, cur_ty; // real text position, in text coords
bool text_pos_changed;
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long long cur_fn_id;
double cur_font_size;
long long cur_fs_id;
bool font_changed;
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long long cur_tm_id;
bool ctm_changed;
bool text_mat_changed;
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// this is CTM * TextMAT in PDF, not only CTM
// [4] and [5] are ignored, we'll calculate the position of the origin separately
double cur_ctm[6]; // unscaled
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long long cur_color_id;
GfxRGB cur_color;
bool color_changed;
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// optimize for web
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// we try to render the final font size directly
// to reduce the effect of ctm as much as possible
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// draw_ctm is cur_ctm scaled by 1/draw_scale,
// so everything redenered should be multiplied by draw_scale
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double draw_ctm[6];
double draw_font_size;
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double draw_scale;
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// the position of next char, in text coords
double draw_tx, draw_ty;
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////////////////////////////////////////////////////
// styles & resources
////////////////////////////////////////////////////
boost::filesystem::ofstream html_fout, allcss_fout, fontscript_fout;
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std::unordered_map<long long, FontInfo> font_name_map;
std::map<double, long long> font_size_map;
std::map<double, long long> whitespace_map;
std::map<TM, long long> transform_matrix_map;
std::map<GfxRGB, long long> color_map;
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int image_count;
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const Param * param;
};
#endif /* HTMLRENDERER_H_ */