mirror of
https://github.com/pdf2htmlEX/pdf2htmlEX.git
synced 2024-12-22 04:50:09 +00:00
text position bug fixed
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parent
272cf9fa02
commit
37231c9550
@ -127,13 +127,13 @@ void HTMLRenderer::startPage(int pageNum, GfxState *state)
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cur_fn_id = cur_fs_id = cur_tm_id = cur_color_id = 0;
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cur_tx = cur_ty = 0;
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cur_line_x_offset = 0;
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cur_font_size = 0;
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memcpy(cur_ctm, id_matrix, sizeof(cur_ctm));
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memcpy(draw_ctm, id_matrix, sizeof(draw_ctm));
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draw_font_size = 0;
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draw_scale = 1.0;
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draw_tx = draw_ty = 0;
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cur_color.r = cur_color.g = cur_color.b = 0;
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@ -189,6 +189,45 @@ void HTMLRenderer::outputUnicodes(const Unicode * u, int uLen)
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}
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}
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void HTMLRenderer::updateAll(GfxState * state)
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{
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all_changed = true;
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updateTextPos(state);
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}
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void HTMLRenderer::updateFont(GfxState * state)
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{
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font_changed = true;
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}
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void HTMLRenderer::updateTextMat(GfxState * state)
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{
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text_mat_changed = true;
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}
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void HTMLRenderer::updateCTM(GfxState * state, double m11, double m12, double m21, double m22, double m31, double m32)
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{
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ctm_changed = true;
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}
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void HTMLRenderer::updateTextPos(GfxState * state)
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{
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text_pos_changed = true;
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cur_tx = state->getLineX();
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cur_ty = state->getLineY();
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}
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void HTMLRenderer::updateTextShift(GfxState * state, double shift)
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{
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text_pos_changed = true;
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cur_tx -= shift * 0.001 * state->getFontSize() * state->getHorizScaling();
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}
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void HTMLRenderer::updateFillColor(GfxState * state)
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{
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color_changed = true;
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}
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void HTMLRenderer::drawString(GfxState * state, GooString * s)
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{
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if(s->getLength() == 0)
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@ -206,26 +245,20 @@ void HTMLRenderer::drawString(GfxState * state, GooString * s)
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// if the line is still open, try to merge with it
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if(line_opened)
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{
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//debug
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html_fout << "<span data-x=\"" << cur_tx << "\"></span>";
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double target = -cur_line_x_offset * draw_scale;
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double target = (cur_tx - draw_tx) * draw_scale;
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if(target > -param->h_eps)
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{
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if(target > param->h_eps)
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{
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double w;
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auto wid = install_whitespace(target, w);
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cur_line_x_offset = (w - target) / draw_scale;
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html_fout << boost::format("<span class=\"w w%|1$x|\"> </span>") % wid;
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draw_tx += w / draw_scale;
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}
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}
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else
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{
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//debug
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html_fout << "<span data-w=\"" << target << "\"></span>";
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// can we shift left using simple tags?
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// or can we shift left using simple tags?
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close_cur_line();
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}
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}
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@ -266,7 +299,7 @@ void HTMLRenderer::drawString(GfxState * state, GooString * s)
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html_fout << "\"";
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double x,y;
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state->transform(state->getCurX(), state->getCurY(), &x, &y);
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html_fout << boost::format("data-lx=\"%5%\" data-ly=\"%6%\" data-scale=\"%4%\" data-x=\"%1%\" data-y=\"%2%\" data-hs=\"%3%")
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html_fout << boost::format("data-lx=\"%5%\" data-ly=\"%6%\" data-drawscale=\"%4%\" data-x=\"%1%\" data-y=\"%2%\" data-hs=\"%3%")
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%x%y%(state->getHorizScaling())%draw_scale%state->getLineX()%state->getLineY();
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}
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@ -274,7 +307,7 @@ void HTMLRenderer::drawString(GfxState * state, GooString * s)
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line_opened = true;
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cur_line_x_offset = 0;
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draw_tx = cur_tx;
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}
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@ -282,20 +315,25 @@ void HTMLRenderer::drawString(GfxState * state, GooString * s)
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// get the unicodes
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char *p = s->getCString();
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int len = s->getLength();
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double dx,dy,dx1,dy1;
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double dx = 0;
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double dy = 0;
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double dx1,dy1;
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double ox, oy;
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int nChars = 0;
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int nSpaces = 0;
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int uLen;
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CharCode code;
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Unicode *u = nullptr;
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while (len > 0) {
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auto n = font->getNextChar(p, len, &code, &u, &uLen, &dx1, &dy1, &ox, &oy);
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if(!(_equal(ox, 0) && _equal(oy, 0)))
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{
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std::cerr << "TODO: non-zero orgins" << std::endl;
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std::cerr << "TODO: non-zero origins" << std::endl;
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}
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outputUnicodes(u, uLen);
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@ -303,19 +341,27 @@ void HTMLRenderer::drawString(GfxState * state, GooString * s)
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dx += dx1;
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dy += dy1;
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if (n == 1 && *p == ' ') {
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if (n == 1 && *p == ' ')
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{
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++nSpaces;
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}
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++nChars;
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p += n;
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len -= n;
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}
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cur_tx += (dx * state->getFontSize()
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dx = (dx * state->getFontSize()
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+ nChars * state->getCharSpace()
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+ nSpaces * state->getWordSpace()) * state->getHorizScaling();
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cur_ty += (dy * state->getFontSize());
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dy *= state->getFontSize();
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cur_tx += dx;
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cur_ty += dy;
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draw_tx += dx;
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draw_ty += dy;
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}
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// The font installation code is stolen from PSOutputDev.cc in poppler
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@ -792,23 +838,13 @@ void HTMLRenderer::check_state_change(GfxState * state)
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{
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bool close_line = false;
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if(all_changed || line_pos_changed)
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if(all_changed || text_pos_changed)
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{
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double tx = state->getLineX();
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double ty = state->getLineY();
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// TODO: consider draw_scale, while it's actually draw_scale_x
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if(!(std::abs(ty - cur_ty) < param->v_eps))
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if(!(std::abs(cur_ty - draw_ty) * draw_scale < param->v_eps))
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{
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close_line = true;
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cur_ty = ty;
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cur_tx = tx;
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cur_line_x_offset = 0;
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}
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else
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{
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// LineY remains unchanged
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cur_line_x_offset = cur_tx - tx;
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cur_tx = tx;
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draw_ty = cur_ty;
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draw_tx = cur_tx;
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}
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}
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@ -866,8 +902,8 @@ void HTMLRenderer::check_state_change(GfxState * state)
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if(need_rescale_font)
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{
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draw_scale = std::sqrt(cur_ctm[2] * cur_ctm[2] + cur_ctm[3] * cur_ctm[3]);
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double new_draw_font_size = cur_font_size;
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if(_is_positive(draw_scale))
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{
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new_draw_font_size *= draw_scale;
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@ -909,7 +945,7 @@ void HTMLRenderer::check_state_change(GfxState * state)
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void HTMLRenderer::reset_state_track()
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{
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all_changed = false;
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line_pos_changed = false;
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text_pos_changed = false;
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ctm_changed = false;
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text_mat_changed = false;
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font_changed = false;
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@ -92,17 +92,13 @@ class HTMLRenderer : public OutputDev
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* To optmize false alarms
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* We just mark as changed, and recheck if they have been changed when we are about to output a new string
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*/
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virtual void updateAll(GfxState * state) { all_changed = true; }
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virtual void updateFont(GfxState * state) { font_changed = true; }
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virtual void updateTextMat(GfxState * state) { text_mat_changed = true; }
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virtual void updateCTM(GfxState * state, double m11, double m12, double m21, double m22, double m31, double m32) { ctm_changed = true; }
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virtual void updateTextPos(GfxState * state) { line_pos_changed = true; }
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virtual void updateTextShift(GfxState * state, double shift) {
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double off = shift * 0.001 * state->getFontSize() * state->getHorizScaling();
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cur_line_x_offset += off;
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cur_tx -= off;
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}
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virtual void updateFillColor(GfxState * state) { color_changed = true; }
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virtual void updateAll(GfxState * state);
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virtual void updateFont(GfxState * state);
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virtual void updateTextMat(GfxState * state);
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virtual void updateCTM(GfxState * state, double m11, double m12, double m21, double m22, double m31, double m32);
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virtual void updateTextPos(GfxState * state);
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virtual void updateTextShift(GfxState * state, double shift);
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virtual void updateFillColor(GfxState * state);
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//----- text drawing
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virtual void drawString(GfxState * state, GooString * s);
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@ -162,9 +158,8 @@ class HTMLRenderer : public OutputDev
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bool line_opened;
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// current position
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double cur_tx, cur_ty; // in text coords
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double cur_line_x_offset; // in text coords, our position - real position
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bool line_pos_changed;
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double cur_tx, cur_ty; // real text position, in text coords
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bool text_pos_changed;
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long long cur_fn_id;
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double cur_font_size;
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@ -187,12 +182,15 @@ class HTMLRenderer : public OutputDev
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// we try to render the final font size directly
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// to reduce the effect of ctm as much as possible
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// draw_ctm is cur_ctem scaled by 1/draw_scale,
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// so everything redenered should be scaled by draw_scale
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// draw_ctm is cur_ctm scaled by 1/draw_scale,
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// so everything redenered should be multiplied by draw_scale
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double draw_ctm[6];
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double draw_font_size;
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double draw_scale;
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// the position of next char, in text coords
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double draw_tx, draw_ty;
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ofstream html_fout, allcss_fout;
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class FontInfo{
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