mirror of
https://github.com/pdf2htmlEX/pdf2htmlEX.git
synced 2024-12-21 20:50:07 +00:00
don't mapp to unicode
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0d6fb82f7c
commit
2172025354
@ -6,11 +6,10 @@ SCRIPT_DIR="$( cd -P "$( dirname "$SOURCE" )" && pwd )"/
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# Execute
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${SCRIPT_DIR}/pdftohtmlEX $*
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# for ttf files, convert the encoding
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for f in *.ttf; do
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fontforge -script "${SCRIPT_DIR}/convert.pe" $f 2>/dev/null
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done
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# convert to ttf
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for f in *.pfa; do
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fontforge -script "${SCRIPT_DIR}/convert.pe" $f 2>/dev/null
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rm $f
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@ -14,7 +14,7 @@ void BackgroundRenderer::drawChar(GfxState *state, double x, double y,
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CharCode code, int nBytes, Unicode *u, int uLen)
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{
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auto font = state->getFont();
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if((font->getType() == fontType3) || (font->getWMode()))
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// if((font->getType() == fontType3) || (font->getWMode()))
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{
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SplashOutputDev::drawChar(state, x, y, dx, dy, originX, originY, code, nBytes, u, uLen);
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}
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@ -131,6 +131,24 @@ TextString::~TextString()
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state = nullptr;
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}
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void TextString::addChars(GfxState *state, double x, double y,
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double dx, double dy, CharCode code, int nbytes)
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{
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if(nbytes > 0)
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{
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CharCode mask = 0xff << (8*(nbytes-1));
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while(nbytes > 0)
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{
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unicodes.push_back((Unicode)((code & mask) >> (8 * (nbytes-1))));
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--nbytes;
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mask >>= 8;
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}
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}
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width += dx;
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height += dy;
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}
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void TextString::addChar(GfxState *state, double x, double y,
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double dx, double dy, Unicode u)
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{
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@ -236,6 +254,7 @@ void HTMLRenderer::startPage(int pageNum, GfxState *state)
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memcpy(draw_ctm, id_matrix, sizeof(draw_ctm));
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draw_font_size = 0;
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draw_scale = 1.0;
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pos_changed = false;
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ctm_changed = false;
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@ -373,7 +392,7 @@ void HTMLRenderer::endString(GfxState *state) {
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{
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double x1 = cur_line->getX() + cur_line->getWidth();
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double x2 = cur_string->getX();
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double target = x2-x1-cur_line_x_offset;
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double target = (x2-x1-cur_line_x_offset) * draw_scale;
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if(target > -param->h_eps)
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{
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@ -445,7 +464,7 @@ void HTMLRenderer::endString(GfxState *state) {
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void HTMLRenderer::drawChar(GfxState *state, double x, double y,
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double dx, double dy,
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double originX, double originY,
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CharCode code, int /*nBytes*/, Unicode *u, int uLen)
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CharCode code, int nBytes, Unicode *u, int uLen)
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{
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double x1, y1, w1, h1;
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@ -457,17 +476,19 @@ void HTMLRenderer::drawChar(GfxState *state, double x, double y,
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return ;
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w1 = dx - state->getCharSpace() * state->getHorizScaling(),
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h1 = dy;
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cur_string->addChars(state, x1, y1, w1, h1, code, nBytes);
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/*
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if (uLen != 0) {
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w1 /= uLen;
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h1 /= uLen;
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}
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for (int i = 0; i < uLen; ++i) {
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cur_string->addChar(state, x1 + i*w1, y1 + i*h1, w1, h1, u[i]);
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}
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*/
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}
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// TODO
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@ -1014,24 +1035,17 @@ void HTMLRenderer::check_state_change(GfxState * state)
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if(need_rescale_font)
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{
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double scale = std::sqrt(new_ctm[2] * new_ctm[2] + new_ctm[3] * new_ctm[3]);
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draw_scale = std::sqrt(new_ctm[2] * new_ctm[2] + new_ctm[3] * new_ctm[3]);
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double new_draw_font_size = cur_font_size;
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if(_is_positive(scale))
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if(_is_positive(draw_scale))
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{
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new_draw_font_size *= scale;
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new_draw_font_size *= draw_scale;
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for(int i = 0; i < 4; ++i)
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new_ctm[i] /= scale;
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new_ctm[i] /= draw_scale;
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}
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//debug
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if(new_draw_font_size > 100)
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else
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{
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cerr << "Font size too big: " << new_draw_font_size << endl;
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cerr << "scale: " << scale << endl;
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cerr << "ctm:";
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for(int i = 0; i < 6; ++i)
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cerr << ' ' << new_ctm[i];
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cerr << endl;
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draw_scale = 1.0;
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}
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bool flag = false;
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@ -49,6 +49,10 @@ class TextString
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TextString(GfxState *state);
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~TextString();
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void addChars(GfxState * state, double x, double y,
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double dx, double dy,
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CharCode code, int nbytes);
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// Add a character to the string.
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void addChar(GfxState *state, double x, double y,
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double dx, double dy,
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@ -207,9 +211,12 @@ class HTMLRenderer : public OutputDev
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bool text_mat_changed;
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// this is the modified fontsize & ctm for optimzation
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// optmize for web
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// we try to render the final font size directly
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// to reduce the effect of ctm as much as possible
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double draw_ctm[6];
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double draw_font_size;
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double draw_scale;
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ofstream html_fout, allcss_fout;
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