/* * Header file for Color * Copyright (C) 2013 Lu Wang */ #ifndef COLOR_H__ #define COLOR_H__ #include #include namespace pdf2htmlEX { struct Color { bool transparent; GfxRGB rgb; Color(); Color(double r, double g, double b, bool transparent = false); Color(const GfxRGB& rgb); bool operator == (const Color & c) const { if(transparent != c.transparent) return false; if(transparent) return true; return ((rgb.r == c.rgb.r) && (rgb.g == c.rgb.g) && (rgb.b == c.rgb.b)); } void get_gfx_color(GfxColor & gc) const; // Color distance, [0,1]. double distance(const Color & other) const; }; std::ostream & operator << (std::ostream & out, const Color & color); } // namespace pdf2htmlEX #endif // COLOR_H__