diff --git a/src/HTMLRenderer/text.cc b/src/HTMLRenderer/text.cc index 666be7e..a3f1f80 100644 --- a/src/HTMLRenderer/text.cc +++ b/src/HTMLRenderer/text.cc @@ -380,7 +380,7 @@ void HTMLRenderer::embed_font(const string & filepath, GfxFont * font, FontInfo // in auto mode, just drop the tounicode map if(!retried) { - cerr << "ToUnicode CMap is not valid and got dropped" << endl; + cerr << "ToUnicode CMap is not valid and got dropped for font: " << hex << info.id << dec << endl; retried = true; codeset.clear(); info.use_tounicode = false; @@ -416,7 +416,7 @@ void HTMLRenderer::embed_font(const string & filepath, GfxFont * font, FontInfo ffw_reencode_raw(cur_mapping, max_key + 1, 1); - // we need the space chracter for offsets + // we need the space character for offsets if(!has_space) { int space_width; @@ -523,14 +523,6 @@ void HTMLRenderer::drawString(GfxState * state, GooString * s) char *p = s->getCString(); int len = s->getLength(); - //debug - { - if(strcmp(p, "ORTUG") == 0) - { - cerr << "DEBUG: " << (int)(state->getRender()) << endl; - } - } - double dx = 0; double dy = 0; double dxerr = 0; @@ -544,7 +536,8 @@ void HTMLRenderer::drawString(GfxState * state, GooString * s) CharCode code; Unicode *u = nullptr; - while (len > 0) { + while (len > 0) + { auto n = font->getNextChar(p, len, &code, &u, &uLen, &dx1, &dy1, &ox, &oy); if(!(equal(ox, 0) && equal(oy, 0)))