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don't stroke when fill
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@ -81,18 +81,18 @@ void HTMLRenderer::css_draw(GfxState *state, bool fill)
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if(y1 > y2) swap(y1, y2);
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double x,y,w,h,lw[2];
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css_fix_rectangle_border_width(x1, y1, x2, y2, state->getLineWidth(),
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css_fix_rectangle_border_width(x1, y1, x2, y2, (fill ? 0.0 : state->getLineWidth()),
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x,y,w,h,lw[0],lw[1]);
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GfxRGB stroke_color;
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state->getStrokeRGB(&stroke_color);
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if(!fill) state->getStrokeRGB(&stroke_color);
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GfxRGB fill_color;
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if(fill) state->getFillRGB(&fill_color);
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int lw_count = 2;
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GfxRGB * ps = &stroke_color;
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GfxRGB * ps = fill ? nullptr : (&stroke_color);
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GfxRGB * pf = fill ? (&fill_color) : nullptr;
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if(_equal(h, 0) || _equal(w, 0))
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@ -100,8 +100,8 @@ void HTMLRenderer::css_draw(GfxState *state, bool fill)
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// orthogonal line
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// TODO: check length
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pf = ps;
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ps = nullptr;
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pf = &stroke_color;
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h += lw[0];
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w += lw[1];
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}
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