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@ -440,7 +440,7 @@ long long HTMLRenderer::install_font(GfxFont * font)
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void HTMLRenderer::install_embedded_font (GfxFont * font, long long fn_id)
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{
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//generate script for fontforge
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// fontforge doesn't fully support ToUnicode CMap, so we have to generate the encoding for fontforge
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fontscript_fout << boost::format("Open(\"%1%(%2%)\",1)") % param->input_filename % font->getName()->getCString() << endl;
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if(font->hasToUnicodeCMap() && (font->getType() == fontTrueType))
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{
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