mirror of
https://github.com/pdf2htmlEX/pdf2htmlEX.git
synced 2024-12-22 04:50:09 +00:00
Improve covered text handling: 1. take care of chars corespond to 0 or more than one unicode points;
2. merge sibling invisiable spans; 3. improve interfaces of HTMLLineState and HTMLRenderer;
This commit is contained in:
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65e82028bb
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39e171a737
@ -66,7 +66,7 @@ void CairoBackgroundRenderer::drawChar(GfxState *state, double x, double y,
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// If a char is treated as image, it is not subject to cover test
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// (see HTMLRenderer::drawString), so don't increase drawn_char_count.
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else if (param.process_covered_text) {
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if (html_renderer->get_chars_covered()[drawn_char_count])
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if (html_renderer->is_char_covered(drawn_char_count))
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CairoOutputDev::drawChar(state,x,y,dx,dy,originX,originY,code,nBytes,u,uLen);
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drawn_char_count++;
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}
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@ -91,7 +91,7 @@ void SplashBackgroundRenderer::drawChar(GfxState *state, double x, double y,
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// If a char is treated as image, it is not subject to cover test
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// (see HTMLRenderer::drawString), so don't increase drawn_char_count.
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else if (param.process_covered_text) {
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if (html_renderer->get_chars_covered()[drawn_char_count])
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if (html_renderer->is_char_covered(drawn_char_count))
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SplashOutputDev::drawChar(state,x,y,dx,dy,originX,originY,code,nBytes,u,uLen);
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drawn_char_count++;
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}
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@ -150,7 +150,14 @@ public:
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bool can_stroke(GfxState *state) { return false; } ////{ return css_do_path(state, false, true); }
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bool can_fill(GfxState *state) { return false; } ////{ return css_do_path(state, true, true); }
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const std::vector<bool> & get_chars_covered() { return covered_text_handler.get_chars_covered(); }
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/*
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* Covered text handling.
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*/
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// Is a char (actually a glyph) covered by non-char's. Index in drawing order in current page.
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// Does not fail on out-of-bound conditions, but return false.
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bool is_char_covered(int index);
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// Currently drawn char (glyph) count in current page.
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int get_char_count() { return (int)covered_text_handler.get_chars_covered().size(); }
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protected:
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////////////////////////////////////////////////////
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@ -123,8 +123,7 @@ void HTMLRenderer::reset_state()
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cur_line_state.y = 0;
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memcpy(cur_line_state.transform_matrix, ID_MATRIX, sizeof(cur_line_state.transform_matrix));
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if (param.process_covered_text)
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cur_line_state.chars_covered = &covered_text_handler.get_chars_covered();
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cur_line_state.is_char_covered = [this](int index) { return is_char_covered(index);};
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cur_clip_state.xmin = 0;
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cur_clip_state.xmax = 0;
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@ -510,7 +509,7 @@ void HTMLRenderer::prepare_text_line(GfxState * state)
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state->textTransformDelta(0, state->getRise(), &rise_x, &rise_y);
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state->transform(state->getCurX() + rise_x, state->getCurY() + rise_y, &cur_line_state.x, &cur_line_state.y);
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if (param.process_covered_text)
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cur_line_state.first_char_index = covered_text_handler.get_chars_covered().size();
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cur_line_state.first_char_index = get_char_count();
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html_text_page.open_new_line(cur_line_state);
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cur_text_state.vertical_align = 0;
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@ -74,7 +74,7 @@ void HTMLRenderer::drawString(GfxState * state, GooString * s)
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while (len > 0)
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{
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auto n = font->getNextChar(p, len, &code, &u, &uLen, &ax, &ay, &ox, &oy);
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HR_DEBUG(printf("HTMLRenderer::drawString:unicode=%d\n", u[0]));
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HR_DEBUG(printf("HTMLRenderer::drawString:unicode=%lc(%d)\n", (wchar_t)u[0], u[0]));
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if(!(equal(ox, 0) && equal(oy, 0)))
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{
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@ -101,6 +101,7 @@ void HTMLRenderer::drawString(GfxState * state, GooString * s)
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if(is_space && (param.space_as_offset))
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{
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html_text_page.get_cur_line()->append_padding_char();
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// ignore horiz_scaling, as it has been merged into CTM
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html_text_page.get_cur_line()->append_offset((ax * cur_font_size + cur_letter_space + cur_word_space) * draw_text_scale);
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}
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@ -150,4 +151,16 @@ void HTMLRenderer::drawString(GfxState * state, GooString * s)
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draw_ty += dy;
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}
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bool HTMLRenderer::is_char_covered(int index)
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{
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auto covered = covered_text_handler.get_chars_covered();
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if (index < 0 || index >= (int)covered.size())
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{
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std::cerr << "Warning: HTMLRenderer::is_char_covered: index out of bound: "
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<< index << ", size: " << covered.size() <<endl;
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return false;
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}
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return covered[index];
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}
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} // namespace pdf2htmlEX
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@ -5,6 +5,8 @@
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#ifndef HTMLSTATE_H__
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#define HTMLSTATE_H__
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#include <functional>
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#include "Color.h"
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namespace pdf2htmlEX {
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@ -64,9 +66,10 @@ struct HTMLLineState
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double transform_matrix[4];
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// The page-cope char index(in drawing order) of the first char in this line.
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int first_char_index;
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const std::vector<bool> * chars_covered;
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// A function to determine whether a char is covered at a given index.
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std::function<bool(int)> is_char_covered;
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HTMLLineState(): first_char_index(-1), chars_covered(nullptr) { }
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HTMLLineState(): first_char_index(-1) { }
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};
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struct HTMLClipState
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@ -36,7 +36,14 @@ HTMLTextLine::HTMLTextLine (const HTMLLineState & line_state, const Param & para
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void HTMLTextLine::append_unicodes(const Unicode * u, int l, double width)
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{
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text.insert(text.end(), u, u+l);
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if (l == 1)
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text.push_back(min(u[0], (unsigned)INT_MAX));
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else
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{
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text.push_back(- decomposed_text.size() - 1);
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decomposed_text.emplace_back();
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decomposed_text.back().assign(u, u + l);
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}
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this->width += width;
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}
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@ -69,30 +76,54 @@ void HTMLTextLine::append_state(const HTMLTextState & text_state)
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last_state.font_size *= last_state.font_info->font_size_scale;
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}
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void HTMLTextLine::dump_chars(ostream & out, const Unicode * u, int uLen)
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void HTMLTextLine::dump_char(std::ostream & out, int pos)
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{
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if (!line_state.chars_covered)
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int c = text[pos];
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if (c > 0)
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{
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writeUnicodes(out, u, uLen);
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Unicode u = c;
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writeUnicodes(out, &u, 1);
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}
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else if (c < 0)
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{
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auto dt = decomposed_text[- c - 1];
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writeUnicodes(out, &dt.front(), dt.size());
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}
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}
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void HTMLTextLine::dump_chars(ostream & out, int begin, int len)
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{
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if (line_state.first_char_index < 0)
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{
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for (int i = 0; i < len; i++)
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dump_char(out, begin + i);
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return;
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}
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//TODO merge sibling invisiable spans
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int start = this->line_state.first_char_index + dumped_char_count;
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for(int i = 0; i < uLen; i++)
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bool invisible_group_open = false;
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for(int i = 0; i < len; i++)
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{
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if (!(*line_state.chars_covered)[start + i]) //visible
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if (!line_state.is_char_covered(line_state.first_char_index + begin + i)) //visible
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{
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writeUnicodes(out, u + i, 1);
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if (invisible_group_open)
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{
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invisible_group_open = false;
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out << "</span>";
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}
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dump_char(out, begin + i);
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}
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else
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{
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out << "<span style=\"color:transparent\">";
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writeUnicodes(out, u + i, 1);
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out << "</span>";
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if (!invisible_group_open)
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{
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out << "<span style=\"color:transparent\">";
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invisible_group_open = true;
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}
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dump_char(out, begin + i);
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}
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}
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dumped_char_count += uLen;
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if (invisible_group_open)
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out << "</span>";
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}
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void HTMLTextLine::dump_text(ostream & out)
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@ -110,8 +141,6 @@ void HTMLTextLine::dump_text(ostream & out)
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return;
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}
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dumped_char_count = 0;
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// Start Output
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{
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// open <div> for the current text line
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@ -244,7 +273,7 @@ void HTMLTextLine::dump_text(ostream & out)
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size_t next_text_idx = text_idx2;
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if((cur_offset_iter != offsets.end()) && (cur_offset_iter->start_idx) < next_text_idx)
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next_text_idx = cur_offset_iter->start_idx;
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dump_chars(out, (&text.front()) + cur_text_idx, next_text_idx - cur_text_idx);
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dump_chars(out, cur_text_idx, next_text_idx - cur_text_idx);
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cur_text_idx = next_text_idx;
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}
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}
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@ -73,7 +73,16 @@ public:
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double width;
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};
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/**
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* Append a drawn char (glyph)'s unicode. l > 1 mean this glyph correspond to
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* multiple code points.
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*/
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void append_unicodes(const Unicode * u, int l, double width);
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/**
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* Append a special padding char with 0 width, in order to keep char index consistent.
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* The padding char is ignored during output.
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*/
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void append_padding_char() { text.push_back(0); }
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void append_offset(double width);
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void append_state(const HTMLTextState & text_state);
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void dump_text(std::ostream & out);
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@ -91,7 +100,13 @@ public:
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private:
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void optimize_normal(std::vector<HTMLTextLine*> &);
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void optimize_aggressive(std::vector<HTMLTextLine*> &);
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void dump_chars(std::ostream & out, const Unicode * u, int uLen);
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/**
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* Dump chars' unicode to output stream.
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* begin/pos is the index in 'text'.
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*/
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void dump_chars(std::ostream & out, int begin, int len);
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void dump_char(std::ostream & out, int pos);
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const Param & param;
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AllStateManager & all_manager;
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@ -103,9 +118,16 @@ private:
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std::vector<State> states;
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std::vector<Offset> offsets;
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std::vector<Unicode> text;
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int dumped_char_count;
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/**
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* Drawn chars (glyph) in this line are stored in 'text'. For each element c in 'text':
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* - If c > 0, it is the unicode code point corresponds to the glyph;
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* - If c == 0, it is a padding char, and ignored during output (TODO some bad PDFs utilize 0?);
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* - If c < -1, this glyph corresponds to more than one unicode code points,
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* which are stored in 'decomposed_text', and (-c-1) is the index in 'decomposed_text'.
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*/
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std::vector<int> text;
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std::vector<std::vector<Unicode> > decomposed_text;
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};
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} // namespace pdf2htmlEX
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