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Proof mode: stroke and fill texts to improve visibility.
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@ -299,7 +299,8 @@ Print debug information.
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.TP
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.B --proof <0|1|2> (Default: 0)
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Output a proof version. If a positive value is specified, texts are drawn on both text layer and background image for comparision.
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If 2 is specified, texts on background are in different colors, usually red for filling, blue for stroking.
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If 2 is specified, texts on background are in different colors. If png/jpg background format is used,
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a higher hdpi/vdpi (e.g. 288) is recommended for legibility.
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.SS Meta
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@ -49,7 +49,7 @@ BackgroundRenderer * BackgroundRenderer::getFallbackBackgroundRenderer(HTMLRende
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return nullptr;
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}
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void BackgroundRenderer::proof_begin_string(GfxState *state, OutputDev * dev)
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void BackgroundRenderer::proof_begin_text_object(GfxState *state, OutputDev * dev)
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{
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if (!proof_state)
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{
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@ -59,28 +59,66 @@ void BackgroundRenderer::proof_begin_string(GfxState *state, OutputDev * dev)
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proof_state->setStrokeColorSpace(new GfxDeviceRGBColorSpace());
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}
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Color fc, sc, red(1, 0, 0), green(0, 1, 0), blue(0, 0, 1), yellow(1, 1, 0);
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int render = state->getRender();
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// Save original render mode in proof_state, and restore in proof_end_text_object()
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// This is due to poppler's OutputDev::updateRender() actually has no effect, we have to
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// modify state directly, see proof_begin_string().
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proof_state->setRender(render);
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}
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void BackgroundRenderer::proof_begin_string(GfxState *state, OutputDev * dev)
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{
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int render = proof_state->getRender();
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if (render == 3 || state->getRender() == 3) // hidden
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return;
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double lx = state->getFontSize() / 50, ly = lx;
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tm_transform(state->getTextMat(), lx, ly, true);
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proof_state->setLineWidth(std::min(fabs(lx), fabs(ly)));
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static const Color red(1, 0, 0), green(0, 1, 0), blue(0, 0, 1), yellow(1, 1, 0), white(1, 1, 1);
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Color fc, sc;
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const Color *pfc, *psc;
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state->getFillRGB(&fc.rgb);
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state->getStrokeRGB(&sc.rgb);
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fc = fc.distance(red) > 0.4 ? red : green;
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sc = sc.distance(blue) > 0.4 ? blue : yellow;
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if (render == 0 || render == 2) //has fill
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pfc = fc.distance(red) > 0.4 ? &red : &green;
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else
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pfc = &red;
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if (render == 1 || render == 2) // has stroke
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psc = sc.distance(blue) > 0.4 ? &blue : &yellow;
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else if(render == 0) // fill only
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psc = &white;
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else
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psc = &blue;
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GfxColor gfc, gsc;
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pfc->get_gfx_color(gfc);
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psc->get_gfx_color(gsc);
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proof_state->setFillColor(&gfc);
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proof_state->setStrokeColor(&gsc);
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if (state->getFillColorSpace()->getMode() != csDeviceRGB)
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dev->updateFillColorSpace(proof_state.get());
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if (state->getStrokeColorSpace()->getMode() != csDeviceRGB)
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dev->updateStrokeColorSpace(proof_state.get());
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GfxColor gfc, gsc;
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fc.get_gfx_color(gfc);
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sc.get_gfx_color(gsc);
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proof_state->setFillColor(&gfc);
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proof_state->setStrokeColor(&gsc);
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dev->updateLineWidth(proof_state.get());
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dev->updateFillColor(proof_state.get());
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dev->updateStrokeColor(proof_state.get());
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state->setRender(2); // fill & stroke
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dev->updateRender(state);
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}
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void BackgroundRenderer::proof_end_text_object(GfxState *state, OutputDev * dev)
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{
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state->setRender(proof_state->getRender());
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dev->updateRender(state);
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dev->updateLineWidth(state);
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dev->updateFillColorSpace(state);
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dev->updateStrokeColorSpace(state);
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dev->updateFillColor(state);
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@ -39,6 +39,7 @@ public:
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// for proof output
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protected:
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void proof_begin_text_object(GfxState * state, OutputDev * dev);
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void proof_begin_string(GfxState * state, OutputDev * dev);
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void proof_end_text_object(GfxState * state, OutputDev * dev);
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private:
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@ -65,6 +65,13 @@ void CairoBackgroundRenderer::drawChar(GfxState *state, double x, double y,
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}
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}
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void CairoBackgroundRenderer::beginTextObject(GfxState *state)
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{
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if (param.proof == 2)
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proof_begin_text_object(state, this);
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CairoOutputDev::beginTextObject(state);
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}
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void CairoBackgroundRenderer::beginString(GfxState *state, GooString * str)
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{
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if (param.proof == 2)
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@ -45,6 +45,7 @@ public:
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CharCode code, int nBytes, Unicode *u, int uLen);
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//for proof
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void beginTextObject(GfxState *state);
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void beginString(GfxState *state, GooString * str);
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void endTextObject(GfxState *state);
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@ -90,6 +90,13 @@ void SplashBackgroundRenderer::drawChar(GfxState *state, double x, double y,
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}
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}
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void SplashBackgroundRenderer::beginTextObject(GfxState *state)
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{
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if (param.proof == 2)
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proof_begin_text_object(state, this);
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SplashOutputDev::beginTextObject(state);
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}
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void SplashBackgroundRenderer::beginString(GfxState *state, GooString * str)
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{
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if (param.proof == 2)
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@ -61,6 +61,7 @@ public:
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}
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//for proof
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void beginTextObject(GfxState *state);
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void beginString(GfxState *state, GooString * str);
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void endTextObject(GfxState *state);
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@ -33,14 +33,14 @@ ostream & operator << (ostream & out, const Color & color)
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return out;
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}
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void Color::get_gfx_color(GfxColor & gc)
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void Color::get_gfx_color(GfxColor & gc) const
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{
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gc.c[0] = rgb.r;
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gc.c[1] = rgb.g;
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gc.c[2] = rgb.b;
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}
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double Color::distance(const Color & other)
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double Color::distance(const Color & other) const
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{
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double dr = (double)rgb.r - other.rgb.r,
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dg = (double)rgb.g - other.rgb.g,
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@ -26,9 +26,9 @@ struct Color
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return true;
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return ((rgb.r == c.rgb.r) && (rgb.g == c.rgb.g) && (rgb.b == c.rgb.b));
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}
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void get_gfx_color(GfxColor & gc);
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void get_gfx_color(GfxColor & gc) const;
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// Color distance, [0,1].
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double distance(const Color & other);
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double distance(const Color & other) const;
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};
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std::ostream & operator << (std::ostream & out, const Color & color);
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